» information

* When?
The gates will open at 14:00 Friday January 3 and close at 14:00 Monday January 6 (weekend day).

* Where
The LAN will be situated in Sollentuna (Galaxen, Edsbergs Centrum), where there is room for about 170 attenders + visitors.

* How to get there
You can see some maps right here.

* Games
There will only be tournaments in QuakeWorld (Except from the wrestling tournament ofcourse). More information about the tournaments here.

* Food
All you need right next to the venue.

* Foreigners
If you're planning to visit us from abroad, contact Crew for more info about how to get here, if you need to be picked up at the airport/harbor or whatever.

* Entrance fee
The entrance fee will be 250 SEK. We will accept prepayment or payment at the door. More information on this here.

* Good to know about
We will be selling network cables and network cards to low prices at the event. We do not accept shoes inside the event building, so it might be a good idea to bring a pair of extra shoes to wear inside the building.

* Network
The network will be configured for DHCP. You will get a 10/100Mbit/s port. Every tables switch is connected with gigabit speed to our gigabit backbone. We will have enough of bandwidth for everyone. A radio accesspoint will be present, if you want to go wireless.

* Internet
The deals is not set yet, but we will tell you more when everything is set. We also hope to have more webcams/streams up this time, broadcasting from the event.

* Sleeping
There will be dedicated sleeping areas where you can sleep. Just remember to bring some soft material to lie on. The floor might be a bit hard.

* Showers
There is no showers at the venue, but we will arrange trips to places that have..

* Spectating
There will be a spectator area (probably downstairs) with bigscreens where you can watch interesting games. We will also broadcast games on the internet with an array of qizmos.

   


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Site visited 15299 times.
Days left to QH-LAN #5: -2804
What FPS would you prefer at QH-LAN #5

Stick to 72 (77) FPS
125 FPS if physics are REALLY FPS-indepedent.
I don't care